2010 IGF Student Showcase Winners Announced

Some of the best ideas I have seen in a long time have come from the students of such schools as DigiPen. The IGF has announced the winners in it's Student Showcase and aside from previous games I have blogged about before, two new games have come to my attention and are worth yours:

First up is a game called Spectre, to quote from the website:
Spectre is a recombinant narrative platformer, a game that tells the story of an individual's life. The landscape before you is not a physical world, but 73 years' worth of Joseph's memory: moments of joy and fear, light and darkness. As you navigate through his specific recollections, similarly themed events will glow bright. If you succeed in these moments of play and follow a glowing path, you will find a theme uniting his experience, and uncover a little more of his fading memory. If not, your nightly story will end in confusion.

Second up is Puddle The Game and it's webpage blurb goes as follows:
Puddle is a platform game taking place everywhere in our world, coming from a human body to a space shuttle. In Puddle, the avatar is represented by a large amount of liquid particles, flowing from a part of a level to the other. The player isn't allowed to act directly on the avatar, he is only able to tilt the level to the right or the left. Liquid properties and level design are always different, rejuvenating the fun at each level for the player. The slowness of the tilt and the lack of friction on the liquid require the player to anticipate the dangers. The player doesn't have to bring his entire puddle to the goal, but only to keep as much as he can, dodging fire, rifts, and other dangers.
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